As of the moment we're writing this, Keiji Inafune's Mighty No. 9 Kickstarter project has managed to reach 3.2 million USD -well over thrice the original 900,000 goal. Along the way, one of the biggest stretch goals has been reached: digital versions of the game for next gen systems like the PS4! With the next stretch goal at 3.5 million (and a promise of porting the game to the Vita and 3DS), there's still a bit of excitement in the air (c'mon people! only a few hours left, pledge if you haven't!).
Crowdfunding is a powerful tool, and it is something that is pretty much accessible to all fans of almost any medium (not just games!). With Kickstarter alone, we've seen a TV series brought back to life (Veronica Mars made 5.7 million, more than twice the original 2 million target), several films at the Sundance film festival were produced, and in the world of gaming, we've seen both games and systems find much needed funding directly from fans.
For fans of the blue bomber, Inafune's decision to step outside of Capcom's direction and pave his own path has allowed him to deliver something that fans have been wanting for some time now: an honest-to-goodness Rockman game. Granted that it will not be the same character, but every fan of the series is more than willing to take Mighty No. 9 as a true spiritual successor -complete with the full support of almost everyone who made the original. And sometimes, that's all we gamers truly want.
[UPDATE] Two more stretch goals reached and a little over an hour left!
Yep! The game is heading to portable systems!
[UPDATE] Mighty No. 9's Kickstarter has closed and they have amassed over 4 million USD in funding! The amount reflected on the Kickstarter page is around 3.845 million, and there's an additional 186,000 from Paypal pledges -which means that the final stretch goal of 4m and the reward of a special online battle mode will be available in-game.
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